We are a dedicated team of developers, designers, writers, artists, programmers, and most importantly gaming enthusiasts.
While our headquarters are in London, UK, we operate as a fully remote company and our team members are from all over the world.
We strive to be an inclusive company and therefore we try to bring diversity to our team as much as possible. We have a ‘no crunch’ philosophy because we believe that the best games are made under the best conditions and in a positive environment.
Our goal is to work with amazing people to create the games we love and that one day you will hopefully love too.
Come say hello!
Part of the Horror Stories Anthology, Welcome Home is a murder mystery set in two timelines in which you play both the murderer in the past and the investigator in the future.
LEVEL DESIGN PODCAST
We not only make games, we also talk about games! Why not listen to our bi-weekly look at the world of game development through the lens of level design hosted by Mark Drew, Jonny Wilson, Rob McLachlan and Valentina Chrysostomou! Check us out on Anchor, Spotify, Apple Podcasts and most podcatchers out there!
Our team is small but experienced. While each one of us has a different background in a specific aspect of game development, everyone’s opinion is heard and taken into account no matter their expertise.
WHY WORK WITH US?
Flexible work hours
Absolutely no crunch!
We strive for diversity and inclusion and do not tolerate any harassment
Remote work means you can work from the comfort of your home or anywhere you wish!
Duvet days for when you need to snuggle and shut the world out for a day
Currently planning to implement and test a 4-day week with Fridays off